Post by fearoz on Dec 3, 2005 19:25:55 GMT 1
This run did go great in my opinion, we took 3 bosses down with 2 we normally whiped on.
-no long waiting time between mobs
-no bad pulls
-no confusing about tacs
-no overwhelmed chatting
and ofcouse good teamwork!!
there are only 2 things i want to talk about or mention from what i saw.
1: mandokir.....
Jdeluxe died 1 time ( could be prevented )
the main thing is again the being watched...
if the mt or the other tank is being watched they also need to stop dmg. Since we got 2 warriors tanking the boss they need to switch agro with 2 thing: stop tanking + other warrior should taunt.
This way u prevent the huge amount of dmg on 1 of the tank's which is a very important issue
2:high priest jeklik
first of all we did a really nice job by taking him down while we normally whiped on him.
the only thing i want to discuss here is about the firebombs the adds drop when the boss is below 50% health.
i noticed pally's forgot to switch to fire resistance during this part of the fight: i think this needs to be worked on cause its a very usefull ability during this boss.
then there remains a questing from my side i want to discuss....
-does the fire bombs drop randomly or are the targets locked? cause i'd get 3 bomb on my head....
I think we need to figure this out cause if there are more victims of this bombs we have a huge change to whipe again since we dont got any healing/dps left for taking the boss down.
pls give me ur imput
greetz
-no long waiting time between mobs
-no bad pulls
-no confusing about tacs
-no overwhelmed chatting
and ofcouse good teamwork!!
there are only 2 things i want to talk about or mention from what i saw.
1: mandokir.....
Jdeluxe died 1 time ( could be prevented )
the main thing is again the being watched...
if the mt or the other tank is being watched they also need to stop dmg. Since we got 2 warriors tanking the boss they need to switch agro with 2 thing: stop tanking + other warrior should taunt.
This way u prevent the huge amount of dmg on 1 of the tank's which is a very important issue
2:high priest jeklik
first of all we did a really nice job by taking him down while we normally whiped on him.
the only thing i want to discuss here is about the firebombs the adds drop when the boss is below 50% health.
i noticed pally's forgot to switch to fire resistance during this part of the fight: i think this needs to be worked on cause its a very usefull ability during this boss.
then there remains a questing from my side i want to discuss....
-does the fire bombs drop randomly or are the targets locked? cause i'd get 3 bomb on my head....
I think we need to figure this out cause if there are more victims of this bombs we have a huge change to whipe again since we dont got any healing/dps left for taking the boss down.
pls give me ur imput
greetz