Post by thomassil on Dec 29, 2005 10:00:39 GMT 1
Be sure that you are in Duskwood at 19;15
The run will start on 19;30
This week, allready 5 bosses have been brought down. Yesterday some of you tried thekal and failed. What I heard was that even when you killed them they ressed again.
Some of you may have forgotten that Thekal has a second stage. The first prt of the fight actually is pretty easy. Bring the first zealot to 8%, then the second to 10%. Thekal also to 8-10%
At that stage kill the Zealots first. You then can bring down thekal easy and they won't ress... well thekal does and now he's in tigerform and does quite some damage. Be sure to viper sting him all the time, because we don't have a epic group to handle the adds easily. The green whelp armor could help out again this time. Let a rogue / hunter / paladin take aggro towards the tigers. They now have a chance to fall asleep for 30 sec.
Jin'do
At this stage he's kinda to powerfull. He has a mindcontrol totem and a healing one. The healing ones must be destroyed and don't have that much mana. Them mindcontrolled people have to be sheeped to keep things safe. There are some mad imps in the pits at jin'dos ground. Warlocks could enslave them and use them against Jin'do. He dies pretty quick but at his last procents will summon 3 mad voidwalkers. they are tough and need to be aoed immediatly. Also a healerclass should ride through the skeleton pit to gain aggro of the summoned skeletons.
we can try them today if we want and if enough people are interested.
------------------------
Warrior Protection (0/2)
Warrior Fury (0/1)
Fanfalader
Rogues (0/2)
Derow
Hunters (o/3)
Thomassil
Dlux
Beirke
Warlocks (0/2)
Trisarus
Mages (0/3)
Socrates
Thefreak
Paladins (0/3)
Iksidior
Yetipala
Eaz: Healadin
Priests (0/2)
Caroline
Druids (0/2)
Starshadow
-----------------
Backup
Robbertr Hunter
The run will start on 19;30
This week, allready 5 bosses have been brought down. Yesterday some of you tried thekal and failed. What I heard was that even when you killed them they ressed again.
Some of you may have forgotten that Thekal has a second stage. The first prt of the fight actually is pretty easy. Bring the first zealot to 8%, then the second to 10%. Thekal also to 8-10%
At that stage kill the Zealots first. You then can bring down thekal easy and they won't ress... well thekal does and now he's in tigerform and does quite some damage. Be sure to viper sting him all the time, because we don't have a epic group to handle the adds easily. The green whelp armor could help out again this time. Let a rogue / hunter / paladin take aggro towards the tigers. They now have a chance to fall asleep for 30 sec.
Jin'do
At this stage he's kinda to powerfull. He has a mindcontrol totem and a healing one. The healing ones must be destroyed and don't have that much mana. Them mindcontrolled people have to be sheeped to keep things safe. There are some mad imps in the pits at jin'dos ground. Warlocks could enslave them and use them against Jin'do. He dies pretty quick but at his last procents will summon 3 mad voidwalkers. they are tough and need to be aoed immediatly. Also a healerclass should ride through the skeleton pit to gain aggro of the summoned skeletons.
we can try them today if we want and if enough people are interested.
------------------------
Warrior Protection (0/2)
Warrior Fury (0/1)
Fanfalader
Rogues (0/2)
Derow
Hunters (o/3)
Thomassil
Dlux
Beirke
Warlocks (0/2)
Trisarus
Mages (0/3)
Socrates
Thefreak
Paladins (0/3)
Iksidior
Yetipala
Eaz: Healadin
Priests (0/2)
Caroline
Druids (0/2)
Starshadow
-----------------
Backup
Robbertr Hunter